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Aerie Ouphes Color: Green Card Text: Sacrifice Aerie Ouphes Aerie Ouphes deals damage equal to its power to target creature with flying. Persist (When this creature Rarity: C Cost: 4G Pow/Tgh: 3/3 Card Type: Creature - Ouphe
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Altar Golem Color: Artifact Card Text: Trample Altar Golem's power and toughness are each equal to the number of creatures in play. Altar Golem doesn't untap during yo Rarity: R Cost: 7 Pow/Tgh: */* Card Type: Artifact Creature - Golem
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Antler Skulkin Color: Artifact Card Text: 2 Target white creature gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters Rarity: C Cost: 5 Pow/Tgh: 3/3 Card Type: Artifact Creature - Scarecrow
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Archon of Justice Color: White Card Text: Flying When Archon of Justice is put into a graveyard from play, remove target permanent from the game. Rarity: R Cost: 3WW Pow/Tgh: 4/4 Card Type: Creature - Archon
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Ashling, the Extinguisher Color: Black Card Text: Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. He or she sacri Rarity: R Cost: 2BB Pow/Tgh: 4/4 Card Type: Legendary Creature - Elemental Shaman
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Balefire Liege Color: Multi-Color Card Text: Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you play a red spell, Balefire Rarity: R Cost: 2(R/W)(R/W)(R/W) Pow/Tgh: 2/4 Card Type: Creature - Spirit Horror
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Ballynock Trapper Color: White Card Text: T Tap target creature. Whenever you play a white spell, you may untap Ballynock Trapper. Rarity: C Cost: 3W Pow/Tgh: 2/2 Card Type: Creature - Kithkin Soldier
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Banishing Knack Color: Blue Card Text: Until end of turn, target creature gains "T Return target nonland permanent to its owner's hand." Rarity: C Cost: U Pow/Tgh: Card Type: Instant
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Battlegate Mimic Color: Multi-Color Card Text: Whenever you play a spell that's both red and white, Battlegate Mimic becomes 4/2 and gains first strike until end of turn. Rarity: C Cost: 1(R/W) Pow/Tgh: 2/1 Card Type: Creature - Shapeshifter
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Batwing Brume Color: Multi-Color Card Text: Prevent all combat damage that would be dealt this turn if W was spent to play Batwing Brume. Each player loses 1 life for each Rarity: U Cost: 1(W/B) Pow/Tgh: Card Type: Instant
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Beckon Apparition Color: Multi-Color Card Text: Remove target card in a graveyard from the game. Put a 1/1 white and black Spirit creature token with flying into play. Rarity: C Cost: (W/B) Pow/Tgh: Card Type: Instant
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Belligerent Hatchling Color: Multi-Color Card Text: First strike Belligerent Hatchling comes into play with four -1/-1 counters on it. Whenever you play a red spell, remove a -1/-1 Rarity: U Cost: 3(R/W) Pow/Tgh: 6/6 Card Type: Creature - Elemental
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Bloodied Ghost Color: Multi-Color Card Text: Flying Bloodied Ghost comes into play with a -1/-1 counter on it. Rarity: U Cost: 1(W/B)(W/B) Pow/Tgh: 3/3 Card Type: Creature - Spirit
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Bloom Tender Color: Green Card Text: T For each color among permanents you control, add one mana of that color to your mana pool. Rarity: R Cost: 1G Pow/Tgh: 1/1 Card Type: Creature - Elf Druid
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Cache Raiders Color: Blue Card Text: At the beginning of your upkeep, return a permanent you control to its owner's hand. Rarity: U Cost: 3UU Pow/Tgh: 4/4 Card Type: Creature - Merfolk Rogue
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Call the Skybreaker Color: Multi-Color Card Text: Put a 5/5 blue and red Elemental creature token with flying into play. Retrace (You may play this card from your graveyard by di Rarity: R Cost: 5(U/R)(U/R) Pow/Tgh: Card Type: Sorcery
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Canker Abomination Color: Multi-Color Card Text: As Canker Abomination comes into play, choose an opponent. Canker Abomination comes into play with a -1/-1 counter on it for eac Rarity: U Cost: 2(B/G)(B/G) Pow/Tgh: 6/6 Card Type: Creature - Treefolk Horror
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Cankerous Thirst Color: Multi-Color Card Text: If B was spent to play Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If G was spent to play Canker Rarity: U Cost: 3(B/G) Pow/Tgh: Card Type: Instant
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Cascade Bluffs Color: Land Card Text: T Add 1 to your mana pool. o(u/r), T Add UU, UR, or RR to your mana pool. Rarity: R Cost: Pow/Tgh: Card Type: Land
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Cauldron Haze Color: Multi-Color Card Text: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard Rarity: U Cost: 1(W/B) Pow/Tgh: Card Type: Instant
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Cenn's Enlistment Color: White Card Text: Put two 1/1 white Kithkin Soldier creature tokens into play. Retrace (You may play this card from your graveyard by discarding a Rarity: C Cost: 3W Pow/Tgh: Card Type: Sorcery
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Chaotic Backlash Color: Red Card Text: Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls. Rarity: U Cost: 4R Pow/Tgh: Card Type: Instant
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Cinder Pyromancer Color: Red Card Text: T Cinder Pyromancer deals 1 damage to target player. Whenever you play a red spell, you may untap Cinder Pyromancer. Rarity: C Cost: 2R Pow/Tgh: 0/1 Card Type: Creature - Elemental Shaman
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Clout of the Dominus Color: Multi-Color Card Text: Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abili Rarity: C Cost: (U/R) Pow/Tgh: Card Type: Enchantment - Aura
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Cold-Eyed Selkie Color: Multi-Color Card Text: Islandwalk Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards. Rarity: R Cost: 1(G/U)(G/U) Pow/Tgh: 1/1 Card Type: Creature - Merfolk Rogue
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